GodotCon is an event which aims to give the Godot community a place to meet in person and exchange knowledge. Whether it’s through inspiring talks, networking, or showcasing games and projects, the event is all about building connections and exchanging knowledge. Organized by the Godot Foundation, alongside SceneTree and an incredible team of volunteers, GodotCon US is a true reflection of the passion and collaboration that make this community so unique.
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Microsoft NERD 1 Memorial Dr, Cambridge, MA 02142, United States
+ More info on the venue
Whether you plan to organize a panel or hold a presentation of your own, we are open to hear your ideas! You can choose between a Lightning (~10min), short (~25min) or a long (~50min) time slot, and we will automatically set aside some audience QA time if you need it.
Depending on the amount of workshops and interest we will be hosting a workshop track. Help us showcase the Godot Engine’s capabilities by teaching your fellow developers a new skill. The duration of a workshop can be from 1 to 2 hours.
Parts of the venue will be dedicated to an exhibition of Godot games/projects and we would love to have you there. The layout is still in planning and details will depend on the amount of submissions we get.
Tickets now on sale. Grab one now before the conference is full!
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Would you like to bring the next GodotCon to your town? GodotCon loves to travel to new cities. Write us an email and introduce yourself, and tell us how you - or even better: your local user group - can support the event. We look forward to hearing from you!
Join our mailing list to get notified about future events. Make sure to confirm your subscription (check the spam folder for our mails), or we cannot message you!
The goal of GodotCon is to provide an opportunity for community members to meet in person, exchange knowledge, form business contacts, and to introduce new people to the Godot project. Therefore it targets no particular skill level nor occupation over another, ideally becoming a melting pot of various user backgrounds. So if you are in any way interested in the Godot Engine, this is the right conference for you!
Yes! If you are interested in sponsoring the event, check out our sponsorship opportunities. You should write to [email protected].
Fill out this form, we would love to hear about your projects and ideas! We cannot accept every submission, but we will email you about our decision either way. This means that while we do set aside tickets for our speakers and exhibitors, you should purchase one if you plan to attend either way.
No. Talks will be recorded and uploaded to the Godot Engine YouTube channel after the conference, but there will be no live streams during the event.
Yes. The first day of the conference, Monday July 20th, will be dedicated to workshops. You can purchase a ticket that includes access to the workshops, or just attend the conference on Tuesday the 21st and Wednesday the 22nd. Depending on the demand we might make changes to the schedule and the venue.
Yes, there is a light breakfast and lunch included. Water, coffee, and non-alcoholic drinks will be available throughout the day.
The next European event will be GodotFest in Munich on November 11th and 12th.
Yes! Please grab a ticket and reserve your space now. Speakers will be finalized in June and we can process refunds if necessary, but we can't increase venue capacity.
If you haven’t managed to secure a ticket, you can add yourself to the waiting list, to have a chance to claim a ticket reserved for you whenever any free up.
In addition to the Standard Ticket which grants you access to the 2-day conference on July 21st-July 22nd. A Reduced Ticket for students or disability pass holders, and a Standard Ticket + Half-day Workshop Ticket which in addition to access to the 2-day conference on July 21st-July 22nd, you can also attend a half-day of workshops that will be offered on the morning or afternoon the day before the conference (Monday 20th).
Yes! Send us an email to [email protected] with your name and wish. Make sure to use the same mail address you bought the tickets with, so we can verify your identity!
You can fully refund your ticket until one month before the conference, so until the 20th of June. Afterwards you can still cancel your ticket and free it up for the next person on the waitlist, but will not receive a refund.
Yes. You will need a government issued ID to get into the venue (as per THEIR rules), so the name on your ticket should match the name on your ID. For the badges themselves, you will be able to display a nickname or company name if you prefer.
As a non-profit organization, we rely on the support of our sponsors to make events like GodotCon happen.
If you’re interested in supporting the Godot Engine, we encourage you to visit our development fund.
